AI Insights · Timothy · January 2023
Top 5 Music Games in the Middle East Q4 2022
Discover the performance trends of the top 5 music games in the Middle East during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 music games in the Middle East exhibited varied performance trends across downloads, revenue, and active users. Below is a detailed overview of each app's performance during this period.
My Singing Monsters from Big Blue Bubble saw a significant increase in weekly revenue, starting at around $1.4K in late September and peaking at approximately $10.5K in the week of December 19. Weekly downloads peaked at 11K in the week of November 21 and then declined to around 2.7K by the end of December. Active users rose from 7.6K in late September to a high of 22.4K by the end of November, before settling at around 15.2K in the last week of December.
Beatstar from Space Ape Ltd experienced fluctuating revenue, starting at $2.3K in late September, reaching a peak of $3.5K in early October, and ending the quarter at $2.1K. Downloads saw a downward trend, beginning at 7.5K and decreasing to about 1.2K by the end of December. Active users also declined steadily from 43.3K in late September to 29.2K in the final week of December.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained relatively stable weekly revenue, averaging around $2.2K throughout the quarter. Downloads were robust, starting at 60.9K in late September, peaking at 69.1K in early October, and ending the quarter at 57.9K. Active users fluctuated slightly but remained strong, starting at 578K and reaching a peak of 596.6K in early October, before closing the quarter at 578.7K.
Piano Keyboard & Music Tiles from Gismart Limited showed stable revenue around $1.9K throughout the quarter. Downloads varied, starting at 4.5K in late September, peaking at 8.7K in early November, and then slightly decreasing to around 8K by the end of December. Active users increased from 6.9K in late September to reach a peak of 11.1K in early November, before stabilizing at 11K by the end of December.
Tiles Hop EDM Rush Music Game, also by Amanotes Pte. Ltd., had consistent weekly revenue, averaging around $1.7K. Downloads were robust, starting at 35.6K in late September, peaking at 44.9K in the final week of December. Active users showed stability, starting at 463K in late September and ending at 480.7K in the last week of December.
These insights are based on data provided by Sensor Tower. For more detailed metrics and trends, visit Sensor Tower.